![]() Second, while it is still the slowest firing SMG in the game, its firerate has greatly improved from the days of 1.6 and CS:S. And its no punk at short range either, just don't hold m1 for too long like most SMGs. I like to think of the UMP as a weaker famas or galil and try to burst with it at med-long range, or burst A-D, A-D. It also comes in handy as a good corner picking weapon if you happened to win pistols on CT side. With this known info, using the UMP on unarmored targets in the same manner as a rifle proves to be an extremely effective method for picking players off at medium-longer ranges such as long A on dust2, or outer on nuke. But CS:GO has changed all that, making the UMP a very viable weapon for multiple scenarios.įor starters, the UMP has the highest base damage of any SMG in the game, comparable to most rifles at close range. Any 1.6 or CS:S player can tell you that the UMP was pretty meager if not pointless back in the day, especially for the $1700 cost. ![]()
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